sudden increase of hardness, but still awesome
it's good, could use a little more detail and stuff but the real problem starts at the clown. Okay I know you want the clown to be really hard but you made the lvl transferring from savior to clown really great. I mean really, it was okay when the head smashed the char (it would be more awesome if it ate u that chin smashing u)
but TWICE!? isn't that albeit too desperate for the clown? i mean, the guy cut the head in half aready! Now i'm complaining too much about the clown, but for a game that awesome, this deserves a 10(-1 for the imbalance)